====================================================================== Map Title : mp_tchernobyl (After_Tchernobyl) Map Version :Final Author : Narcozz83concept/design Artrozz design E-mail : narcozz@hotmail.fr Website : http://teamdobermann.e-mengine.com/ ====================================================================== News -New add of sounds -correction of bugs -Neww Add of batiments -Reglage of light _reglage of ambiant _add script helico Game : Call of Duty 4 Supported Gametype : Multiplayer : Deathmatch : Team Deathmatch : Sabotage : Domination : Search and Destroy : Headquarters : CTF / CTFb Map Size : 8-40 : Medium/large Map ====================================================================== Contents of this Package : 2x .ff 1x .iwd 5x Screenshots Readme ====================================================================== Installation Instructions: Extract mp_after_tchernobyl folder to [root]/CoD4/usermaps (create folder if missing) Rcon name for map is "mp_After_tchernobyl" ====================================================================== Construction Time : 10 weeks Map Build Info : Brushes 4235 Curves 560 Terrain 1020 Brush Entities 1643 Box Entities 230 Model Entities 2850 Prefabs 3120 Custom Content : Custom Baril explode : Custom Struct/FX Script : custom sound Known Bugs : Map is created Sas vs Spetsnaz but works only with mods that have the _teams.gsc updated. If you play this on a server and it is not SAS vs Spetsnaz, you may need to inform the Mod Creator that that they need to update their _teams.gsc. This problem should be corrected in 1.6 patch. The correct player models will definitely be shown whilst using the customMaps Mod. Average FPS : 70FPS ====================================================================== Project Info : After_tchernobyl has emerged as a result of an evening with my best friend artrozz, after having to draw on our draft paper to a good ti-punch, collect photos of the central and east c around I decided to launch the mod tools without really believing in it. The ambience has been chosen voluntarily, tried to add an atmosthere of nature that takes its law despite this nuclear disaster, good game ====================================================================== Thank You to : Comunity Caskami fr : Sconse/Alf/Fraise/Saladin/team WBD for their advice : Colosse for test jump : Zeroy for his help : And supports the entire team =DoB=ermann ====================================================================== Feedback : All feedback is welcome! Please email me with any problems or comments. Thanks for downloading, and Enjoy! This map can be found on the '' server : =DoB=eRmAnnACE1.8cHARCORE IP du serveur 80.248.210.196:28240