// ====================================================================================== // __________ __________ // \______ \ ____\____ /____ // | _// _ \ / // _ \ // | | ( <_> ) /( <_> ) // |____|_ /\____/_______ \____/ // \/ \/ // // ====================================================================================== // Return of the Zombie Ops - Mod (2012/2013) // Modded by Lefti & 3aGl3 // ====================================================================================== // Return of the Zombie Ops Configuration // ====================================================================================== //======================================================================================= // Zombie Pointsystem //======================================================================================= set scr_points_repair 10 // points per repaired barricade part set scr_points_start 3250 // points, earned on first spawn set scr_points_multi 1 // multipler for any given points set scr_points_calculation 3 // [default : 1] 1 = damage left health, 2 = damage, 3 = 10 per shoot //======================================================================================= // Zombie Wavesystem //======================================================================================= set scr_wave_starttime 10 // Starttime befor Zombiewave starts set scr_wave_preparetime 30 // Preparetime Time between the waves set scr_wave_basenum 15 set scr_wave_increase 5 // amount of zombies per player, each wave set scr_wave_max 14 // wave after wich the survivors win; 0 = infinite set scr_wave_special 1 // 0 = no special waves; 1 = allow special waves set scr_wave_specialchance 15 // chance in percent for a special wave set scr_wave_special_safe 2 // set scr_5secwarning_text 1 // 1 = Warningtext on ; 0 = Warningtext off set scr_5secwarning_sound 1 // 1 = Warningsound on ; 0 = Warningsound off set scr_wave_allowspawn 1 // Allow spawning in the first wave [on = 1; off=0] //======================================================================================= // Zombie Weapon Pickup Setup //======================================================================================= set scr_pickup_type 0 // 0 = disabled ; 1 = buy weapon, ammo half cost set scr_pickup_cost 500 // defines the cost for weapons bought at special weapon buys (if not defined by level) //======================================================================================= // Different Settings //======================================================================================= set scr_draw_marker 0 set scr_draw_shop_marker 1 set scr_draw_perk_marker 1 set scr_draw_buy_marker 0