// ====================================================================================== // __________ __________ // \______ \ ____\____ /____ // | _// _ \ / // _ \ // | | ( <_> ) /( <_> ) // |____|_ /\____/_______ \____/ // \/ \/ // // ====================================================================================== // Return of the Zombie Ops - Mod (2012/2013) // Modded by Lefti & 3aGl3 // ====================================================================================== // Player Configuration // ====================================================================================== set scr_player_basehealth 100 // base health of a player /default: 100/ values: 50-500 set scr_player_healthreg 0.5 // health regen per second, if enabled /default: 0.5/ values: 0-1 // ====================================================================================== // Feature Usage // ====================================================================================== set scr_allow_armorhealth 1 // enable/disable not regainable armor health /default: 1/ values: 1(enable) OR 0(disable) set scr_allow_damagethreshold 1 // enable/disable a damage mutilpler /default: 1/ values: 1(enable) OR 0(disable) set scr_allow_streakradio 1 // player has to use a radio to call killstreaks/default: 1/ values: 1(enable) OR 0(disable) //set scr_regenerate_waves 1 // auto regenerates health between waves /default: 1/ values: 1(enable) OR 0(disable) // ====================================================================================== // Admins // ====================================================================================== // Fill in the admin GUIDs // Any unset model will result in a random model, each map. // Up to 20 Admins are possible // example : // set scr_admin_guid_1 "guid" // set scr_admin_model look at the Admin Models set scr_admin_guid_1 "a6d4b57ede324128591cd13ce179af2c" set scr_admin_model_1 1 set scr_admin_guid_2 "794e540544c062106fba4d6f789e28b3" set scr_admin_model_2 0 //set scr_admin_guid_3 "" //set scr_admin_model_3 11 // Admin models // 0 means a normal playermodel is used, this is mostly a MW2 Ranger Assault or // if one of the perks is equipped (last perk is counting): // Lightweight = CQB // Ghost = Sniper // Flak Jacket = LMG // Ninja = SMG // Also if you got full armor (heavy, extra heavy, super heavy) equiped you'll get a Juggernaut model. // The models expect Cpt. Price are only applyed on classic CoD4 maps. // On Rotu maps there are no default team models, so we can't use them. // the fallback for all admins on a Rotu map is Cpt. Price // allies means either USMC or SAS // axis means either OpFor or Spetznas // depending on the map // 0 = generic player model // 1 = Cpt. Price // 2 = Alice // 3 = Riot Gear // 4 = empty // 5 = allies assault // 6 = allies smg // 7 = allies cqb // 8 = allies lmg // 9 = allies sniper // 10 = axis assault // 11 = axis smg // 12 = axis cqb // 13 = axis lmg // 14 = axis sniper // ====================================================================================== // VIPs / Member // ====================================================================================== // The first VIP guid that isn't set will interrupt the script, any following GUID is ignored. // Fill the guids in one by one and fill gaps, for example if you delete a VIP fill the gap with something like "###". set scr_vip_guid_0 "" set scr_vip_guid_2 "" set scr_vip_guid_3 "" set scr_vip_guid_4 "" set scr_vip_guid_5 "" set scr_vip_guid_6 "" set scr_vip_guid_7 "" set scr_vip_guid_8 "" set scr_vip_guid_9 "" set scr_vip_guid_10 "" set scr_vip_guid_11 "" set scr_vip_guid_12 "" // continue till guid 49 (VIP 50) //set scr_vip_guid_49 "vipGUID"