// ====================================================================================== // __________ __________ // \______ \ ____\____ /____ // | _// _ \ / // _ \ // | | ( <_> ) /( <_> ) // |____|_ /\____/_______ \____/ // \/ \/ // // ====================================================================================== // Return of the Zombie Ops - Mod (2012/2013) // Modded by Lefti & 3aGl3 // ====================================================================================== // Killstreaks // ====================================================================================== set scr_allow_streakradio "1" // ====================================================================================== // Multikill // ====================================================================================== set scr_allow_multikill "1" // Multikill 0 = off, 1 = on set scr_multikills "5" // From how much there is a multikill [default: 5, min: 2] set scr_multikillpoints "50" // How many points gives for a multikill [default: 50, min: 10] // ====================================================================================== // UAV // ====================================================================================== set scr_streak_uav_force "0" // Forces UAV to be online [0 = off, 1 = on] set scr_streak_uav_lastzom "5" // How many zombies left to enable uav (0 = min, 10 = max) // ====================================================================================== // Carepackage // ====================================================================================== set scr_streak_supply_heigt "1400" // How high is Supply Drop [default: 1400, min: 500, max: 2000] set scr_streak_supply_ammo "1" // Ammo [0 = off, 1 = on] // set scr_streak_supply_trap "1" // Trap [0 = off, 1 = on] set scr_streak_suppy_kills "40" // How many Zombiekills for a supply drop [default: 40, min: 30] set scr_carepack_owner_time "60000" // How long can get the owner the cp [default: 10000ms, min: 10000ms, max: 300000ms] set scr_carepack_steal "1" // Can other player steal cp [default: 1 = yes, 0 = no] // ====================================================================================== // Autoturret // ====================================================================================== set scr_streak_sentry_vanish "time" // destroy the turret after some time or it runs out of ammo [time OR clip] set scr_streak_sentry_overheat "80" // After how many seconds is the turret overheat [default: 80, min:0, max: 600] set scr_streak_sentry_health "500" // Sentryhealth [default: 500, min:100, max: 1000] set scr_streak_turrets_plr "1" // How many turrets for every player [default: 1, min:1, max:5] set scr_streak_turrets_max "10" // How many turrets from all players [default: 10, min:1, max:25] set scr_streak_sentry_clip "5000" // used when vanishtype = 'clip' -> rounds to shoot before death [default: 5000, min: 100, max: 10000] set scr_streak_sentry_time "120" // used when vanishtype = 'time' -> time before death [default: 60, min: 30, max: 240] set scr_streak_bturret_kills "50" // How many Zombiekills for a bullet sentry gun [default: 50, min: 30] set scr_streak_lturret_kills "150" // How many Zombiekills for a laser sentry gun [default: 125, min: 30] //set scr_streak_gturret_kills "250" // ====================================================================================== // Airstrike // ====================================================================================== set scr_streak_airstrike_kills "200" // How many Zombiekills for an airstrike [default: 100, min: 30] // ====================================================================================== // Artillery // ====================================================================================== set scr_streak_artillery_kills "300" // How many Zombiekills for an artillery [default: 150, min: 30] // ====================================================================================== // Cobra // ====================================================================================== set scr_streak_cobra_kills "250" // How many Zombiekills for a Cobra [default: 200, min: 30] set scr_heli_turretsClipSize "2000" // How many bullets does the cobra have set scr_heli_loopmax "4" // How many loops does the cobra fly set scr_heli_missile_engage_dist "2000" set scr_heli_missile_max "30" set scr_heli_rage_missile "15" set scr_heli_turret_engage_dist "1000" set scr_heli_turret_spinup_delay "0.75" set scr_heli_turretReloadTime "1.5" set scr_heli_visual_range "3500" // ====================================================================================== // RC-XD // ====================================================================================== set scr_streak_rcbomb_kills "30" // How many Zombiekill for a RCXD Bomb [default: 300, min: 30] set scr_streak_rcbomb_timer "300" // How long you can use the rcxd set scr_streak_rcbomb_radius "1500" // How big is the damage from the rcxd // ====================================================================================== // Blackhawk // ====================================================================================== set scr_streak_blackhawk_kills "350" // How many Zombiekill for a Blackhawk [default: 350, min: 30] set scr_streak_blackhawk_phealth "350" // Playerhealth [default: 200, min: 100, max: 1000] set scr_streak_blackhawk_loops "15" // How many rounds fly the Blackhawk [default: 4, min: 4, max: 40] set scr_streak_blackhawk_armour "1200" // How many armour has the Blackhawk [default: 1200, min: 1, max: 10000] set scr_streak_blackhawk_health "3500" // Blackhawkhealth [default: 3500, min: 1, max: 10000] set scr_streak_blackhawk_wait "3" // Blackhawk waittime [default: 3, min: 0.05, max: 60] set scr_streak_blackhawk_time "150" // Blackhawk time [default: 60, min: 30, max: 360] set scr_streak_blackhawk_healthd "0" // [default: 0, min: 0, max: 10000] set scr_streak_blackhawk_bullet "0.3" // Blackhawk bullettime [default: 0.3, min: 0.01, max: 100] set scr_streak_blackhawk_iclip "1" // infinite Clip [0 = off, 1 = on] set scr_streak_blackhawk_multi "0" // Blackhawk Multikill [0 = off, 1 = on] set scr_streak_heli_multi "0" // [0 = off, 1 = on] // ====================================================================================== // AC 130 Strike & Gunner // ====================================================================================== set scr_streak_ac130s_kills "400" // How many Zombiekills for a AC 130 Strike [default: 300, min: 30] set scr_streak_ac130g_kills "450" // How many Zombiekills for a AC 130 Gunner [default: 500, min: 30] // ====================================================================================== // Multi Carepackage Drop // ====================================================================================== set scr_streak_airdrop_kills "500" // How many Zombiekills for a Multi Carepackage [default: 300, min: 30] // ====================================================================================== // Nuke // ====================================================================================== set scr_streak_nuke_kills "750" // How many Zombiekills for a Nuke [default: 750, min: 30]